What really worked for me to get them involved with factions was having the factions be interested in the dungeons.I came up with 2-3 goals for each faction, but not much more then that.“Yeah your character probably heard news of smugglers operating in the northern swamps, this dude probably works with them” Similar to 1, unless they are a secret society I’d just introduce them e.g. I don’t have a specific procedure, but I try to make sure that the player’s actions impact the factions, and because of this the factions react to them.I introduced the main ones, which the characters would know about for sure at character creation like the Empire and the Caliphate as the whole premise of the game is adventuring in a valley which has been devastated by the war of the above factions. I’m running a similar campaign that you described, here’s how I handle these things: Thanks for sharing your ideas in advance!
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